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<body><font face="lucida grande,geneva,arial,tahoma,verdana,helvetica,helv" size=2><b>Contents</b><p>
Chapter 0 - World Modifications&nbsp;<a href="source:story.ni#line40"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;Section 1 - Player's Inventory&nbsp;<a href="source:story.ni#line58"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>hat</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>pocketwatch</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>scrap of paper</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;Section 2 - Environmental Effects&nbsp;<a href="source:story.ni#line103"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;Section 3 - Guns&nbsp;<a href="source:story.ni#line119"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>gun</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>revolver</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;Section 4 - Help System&nbsp;<a href="source:story.ni#line178"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;Section 5 - Other Rules&nbsp;<a href="source:story.ni#line205"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>eyes</i><br>
Chapter 1 - The Robbery&nbsp;<a href="source:story.ni#line262"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;Section 1 - The Train&nbsp;<a href="source:story.ni#line265"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>train</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;Section 2 - Animals&nbsp;<a href="source:story.ni#line322"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>vulture</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>acorn</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>chipmunk</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>chipmunk corpse</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>vulture corpse</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;Section 3 - Dynamite&nbsp;<a href="source:story.ni#line411"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>stick bundle</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>sparker tool</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>box</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;Section 4 - Hill Area&nbsp;<a href="source:story.ni#line485"><img border=0 src=inform:/Reveal.tif></a><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Mountainside</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Bluff</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>track</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>distant track</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>track below</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Hill Area</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Rock Circle</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Grassy Plateau</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Summit</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Copse</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Dirt Road</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>bridge area</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Chasm</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Rope Bridge</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>Lone Tree Bluff</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>sky</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>tunnel</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>long stick</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>circle of rocks</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>pine cone</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>pine tree</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>flimsy bridge</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>bucket</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>oak tree</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>branch</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>cliff</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>shrub</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>string</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>outcropping</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>mountain wall</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>eastern road</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>western road</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>southern plains</i><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<i>unscalable wall</i><br>
<p><i>The following collections of rules are included:</i><br>
Standard Rules version 1/061217<br>
Basic Screen Effects version 5 by Emily Short&nbsp;<a href="source:story.ni#line195"><img border=0 src=inform:/Reveal.tif></a><br>
Menus version 2 by Emily Short&nbsp;<a href="source:story.ni#line195"><img border=0 src=inform:/Reveal.tif></a><br>
Basic Help Menu by Emily Short&nbsp;<a href="source:story.ni#line195"><img border=0 src=inform:/Reveal.tif></a><br>
<p><hr><p><b>List of named values</b><p>
<p><b>People, men and women</b><br>player ... <i>the name of an object</i><br>
<p><b>Situation</b><br>location&nbsp;<a href=inform:/doc64.html><img border=0 src=inform:/help.png></a> ... <i>the name of an object</i><br>
score&nbsp;<a href=inform:/doc129.html><img border=0 src=inform:/help.png></a> ... <i>a number</i><br>
maximum score ... <i>a number</i><br>
turn count ... <i>a number</i><br>
time of day&nbsp;<a href=inform:/doc133.html><img border=0 src=inform:/help.png></a> ... <i>a time</i><br>
<p><b>Current action</b><br>noun&nbsp;<a href=inform:/doc100.html><img border=0 src=inform:/help.png></a> ... <i>the name of an object</i><br>
second noun ... <i>the name of an object</i><br>
person asked&nbsp;<a href=inform:/doc175.html><img border=0 src=inform:/help.png></a> ... <i>the name of an object</i><br>
reason the action failed&nbsp;<a href=inform:/doc177.html><img border=0 src=inform:/help.png></a> ... <i>the name of a rule</i><br>
item described ... <i>the name of an object</i><br>
<p><b>Used when ruling on accessibility</b><br>person reaching&nbsp;<a href=inform:/doc190.html><img border=0 src=inform:/help.png></a> ... <i>the name of an object</i><br>
container in question ... <i>the name of an object</i><br>
particular possession&nbsp;<a href=inform:/doc271.html><img border=0 src=inform:/help.png></a> ... <i>the name of an object</i><br>
<p><b>Used when understanding typed commands</b><br>player's command&nbsp;<a href=inform:/doc288.html><img border=0 src=inform:/help.png></a> ... <i>a snippet</i><br>
matched text ... <i>a snippet</i><br>
number understood&nbsp;<a href=inform:/doc250.html><img border=0 src=inform:/help.png></a> ... <i>a number</i><br>
time understood ... <i>a time</i><br>
topic understood ... <i>a snippet</i><br>
<p><b>Presentation on screen</b><br>command prompt&nbsp;<a href=inform:/doc111.html><img border=0 src=inform:/help.png></a> ... <i>some text</i><br>
left hand status line&nbsp;<a href=inform:/doc112.html><img border=0 src=inform:/help.png></a> ... <i>some text</i><br>
right hand status line ... <i>some text</i><br>
<p><b>Spacing and Pausing</b><br>Status bar table&nbsp;<small><a href=#fn_1><font color="#800000">[E1]</font></a></small> ... <i>the name of a table</i><br>
Right alignment depth&nbsp;<small><a href=#fn_1><font color="#800000">[E1]</font></a></small> ... <i>a number</i><br>
<p>Menu depth&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small> ... <i>a number</i><br>
endnode flag&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small> ... <i>a number</i><br>
current menu title&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small> ... <i>some text</i><br>
Current menu&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small> ... <i>the name of a table</i><br>
Current menu selection&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small> ... <i>a number</i><br>
<p>Verbosity understood ... <i>verbosity</i><br>
<p><b>List of Tables</b><p>
Table of Environmental Effects&nbsp;<a href="source:story.ni#line105"><img border=0 src=inform:/Reveal.tif></a><br>
Table of Ordinary Status&nbsp;<small><a href=#fn_1><font color="#800000">[E1]</font></a></small><br>
Table of Sample Options&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small><br>
Table of Menu Commands&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small><br>
Table of Shallow Menu Status&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small><br>
Table of Deep Menu Status&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small><br>
Table of Sample Hints&nbsp;<small><a href=#fn_2><font color="#800000">[E2]</font></a></small><br>
Table of Basic Help Options&nbsp;<small><a href=#fn_3><font color="#800000">[E3]</font></a></small><br>
Table of Instruction Options&nbsp;<small><a href=#fn_3><font color="#800000">[E3]</font></a></small><br>
Table of Stuckness Advice&nbsp;<small><a href=#fn_3><font color="#800000">[E3]</font></a></small><br>
Table of IF Elements&nbsp;<small><a href=#fn_3><font color="#800000">[E3]</font></a></small><br>
Table of Setting Options&nbsp;<small><a href=#fn_3><font color="#800000">[E3]</font></a></small><br>
Table of Chipmunk Fear&nbsp;<a href="source:story.ni#line351"><img border=0 src=inform:/Reveal.tif></a><br>
<p><hr><p><b>Library Card</b> (<i>About library cards:</i>&nbsp;<a href=inform:/doc354.html><img border=0 src=inform:/help.png></a>)<p>
<table border="0" valign="top" bgcolor="cornsilk"cellpadding="2" cellspacing="2">
<tr><td valign="top"><font face="courier" size=2 color="#000080">Story title</font>&nbsp;&nbsp;&nbsp;</td><td valign="top"><b><font face="courier" size=2 color="#000080">Trainstopping</b></font></td></tr>
<tr><td valign="top"><font face="courier" size=2 color="#000080">Story author</font>&nbsp;&nbsp;&nbsp;</td><td valign="top"><b><font face="courier" size=2 color="#000080">Ben Collins-Sussman</b></font></td></tr>
<tr><td valign="top"><font face="courier" size=2 color="#000080">Story headline</font>&nbsp;&nbsp;&nbsp;</td><td valign="top"><b><font face="courier" size=2 color="#000080">A wild west debacle</b></font></td></tr>
<tr><td valign="top"><font face="courier" size=2 color="#000080">Story genre</font>&nbsp;&nbsp;&nbsp;</td><td valign="top"><b><font face="courier" size=2 color="#000080">Western</b></font></td></tr>
<tr><td valign="top"><font face="courier" size=2 color="#000080">Release number</font>&nbsp;&nbsp;&nbsp;</td><td valign="top"><b><font face="courier" size=2 color="#000080">9</b></font></td></tr>
<tr><td valign="top"><font face="courier" size=2 color="#000080">Story creation year</font>&nbsp;&nbsp;&nbsp;</td><td valign="top"><b><font face="courier" size=2 color="#000080">(This year)</b></font></td></tr>
<tr><td valign="top"><font face="courier" size=2 color="#000080">IFID number</font>&nbsp;&nbsp;&nbsp;</td><td valign="top"><b><font face="courier" size=2 color="#000080">8AA7291E-9709-4B6E-A228-FECE28AABCD5</b></font></td></tr>
<tr><td valign="top"><font face="courier" size=2 color="#000080">Story description</font>&nbsp;&nbsp;&nbsp;</td><td valign="top"><b><font face="courier" size=2 color="#000080">            <description>BAM! A mug of ale hits the table, splashing your shoes. Muddy Charlie slumps back in his chair, eyes you carefully, and starts to chuckle.<br/>'You know your problem? You don't think big enough.'<br/>His expression is familiar. Last time you saw that look, it was just before you two decided to rustle the mayor's private herd back in 1866. That didn't work so well.<br/>'What now?' you ask. 'A new idea?'<br/>'Big plans.' He grins widely. 'That new cross-country railroad is almost finished. It's gonna change everything... bigger trains, more people... and prize cargo.'<br/>'A train holdup? Are you kidding?'<br/>'Relax. This time we got [italic type]technology[roman type] on our side.' He leans close and whispers: 'Made in Sweden... or Germany. It's big, dangerous, and nobody knows about it yet.'<br/>'A new weapon?'<br/>'Dynamic, buddy. Dynamic Might.'</description>
</b></font></td></tr>
</table><p>
<p><hr><p>Story file format: <img border=0 src=inform:/doc_images/vm_z5.png>&nbsp;Z-Machine version 5<p>
<p><hr><p><a name=fn_1><font color="#800000">[E1]</font>. Defined in Basic Screen Effects by Emily Short<br><a name=fn_2><font color="#800000">[E2]</font>. Defined in Menus by Emily Short<br><a name=fn_3><font color="#800000">[E3]</font>. Defined in Basic Help Menu by Emily Short<br></font></body></html>